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Smoothly Joined Bezier

Controls: Click to reset.

Description: The purpose of this study was to create a programmatically generated bezierVertex whose junction nodes are always smooth (no kinks or coils). We know from this tutorial that the last control point and the end point must be in a straight line with the control point of the next segment. This exercise was to be able to do this randomly, yet reliably.

Note that kinks and coils are still possible in the rest of the curve, but never at the end points.

Code: Click here.